In this tutorial you’ll learn how to create an albedo map from a photographic texture using ShaderMap. Albedo maps are commonly used in Physically-Based Rendering and serves as the color input also know as the diffuse map. “An albedo map defines the color...
About ShaderMap
ShaderMap™ creates and converts rendering textures to different formats. It can also bake maps from 3D models. Easily tweak settings and preview changes in real-time.